Shadow Chaser Guide

This page is outdated. However, the gear choices and other tips remain relevant, as they still provide information on preferred items you can use. If you want an in-depth look at popular PvM builds, check out Indeavori's PvM Shadow Chaser guide below:
Overview
Shadow Chaser is a very fun job to play. While it may not be the best PVE class and can be easily outshined by other jobs, I chose to main Shadow Chaser mostly because I think it has the best 3rd job alternate sprite and it performs very well in PVP / WoE.
This guide will cover 3 basic builds: PVP, Bow and Magic.
Notable Skills
Thief
- Backslide - Slides 6 cells backwards, faster movement with higher ASPD.
- Hiding - Sightless mind requirement, can be used to dodge player / monster skills.
- Stone Fling - Can Stun / Blind targets and can be used to pull mobs.
Rogue / Stalker
- Intimidate - Lets you copy some skills.
- Preserve - Prevents overwriting your copied skill / immune to dispel when soul linked.
- Close Confine - Immobilize enemies for 15 seconds. (quest is currently bugged)
- Counter instinct - Reduce sword & dagger damage taken by half and reflects the other half.
- Sightless Mind - Can inflict Stun / Blind, very useful.
- Stealth - Hiding with faster movement speed & can't be revealed, can walk even faster when soul linked.
- Snatch - Can be used as fly wing.
Shadow Chaser
- Masquerade Ignorance - Disables targets usage of skills for 20 seconds.
- Masquerade Weakness - Decreases targets max HP by 30% and strips their weapon and shield for 20 seconds.
- Masquerade Gloomy - Deletes mounts, homunculus and wolf, reduces targets ASPD by 50% and HIT by 60% for 20 seconds.
- Feint Bomb - Another backslide skill that makes you invisible for 2 seconds. (can cast skills while invisible)
- Urgent Escape - Backslide that leaves a trap. 2 sec cd at level 5, great mobility skill.
- Shadow Formation - 100% reflect for 9 hits, unable to use skills while in Shadow Formation, skills such as sight cancels this skill.
- Manhole - Traps a target in a single spot for 15 seconds, you can use skills like Shadow Formation to trapped targets.
- Maelstrom - Mini land protector/Magnetic earth.
- Chaos Panic - Inflicts chaos in a 5x5 area.
- Bloody Lust - Forces targets who steps on it to enter berserk state which depletes their SP.
- Reproduce - Intimidate but can also copy 3rd job skills.
- Body Painting - Reveals hiding enemies and can blind / decrease ASPD of targets
- Invisibility - Lets you hit stuff while invisible but turns your attacks into ghost property.
- Triangle Shot - Double Strafe but hits 3 times instead of 2.
- Shadow Spell - Auto casts copied skills when normal attacking
Note for Masquerade skills
> The formula for instant cast is (Total DEX * 2 ) + Total INT= 530 which is kind of hard to reach without using Almighty buff & +20 foods.
> There is another build that focuses on -VCT% gears which won't need foods for instant cast. This build is very expensive gear-wise and you will need to sacrifice some reductions to achieve instant cast.
PVP & WoE Build
Standard build for PVP / WoE. The build aims to annoy, delay, or disable enemies.
Stats
STR 1~30 - Weight / not needed if you can afford Gym Pass
AGI 90~100 - Flee / ASPD / animation speed
VIT 90~120 - HP / Potion effectiveness / Stun immunity for 100 total VIT
INT 90~120 - SP / MATK / helps in reaching instant cast
DEX 120~130 - HIT / Some skills success rate / also helps in reaching instant cast
LUK 1 - Not needed
Sample skill build & key skills

> Masquerade Ignorance - This is probably the most used skill.
> Emergency Escape - This gives you the mobility lost due to backslide being disabled in WoE.
> Manhole + Shadow Formation - The only counter to this is hitting Escape > Character select.
> Masquerade Gloomy, Masquerade Weakness & Bloody Lust - I left these at level 1 to enable building a WoE+PVE build. Doing so gave enough points to take either level 10 Shadow Spell or Triangle Shot or level 10 Reproduce.
> Reproduce - I left this at 5 since most 3rd job skill levels are capped at 5 and to save skill points.
Equipment
Upper Headgear
> Feather Beret - +10% Demi-Human damage reduction
> Isabella Brown Ear - +10% HP, +5% Demi-Human damage reduction
Cards
N/A
Middle Headgear
> Crimson booster [1] - Cheap slotted Middle Headgear
> Sigrun's Wing - +1 ASPD
> Rainbow Star - +5% damage reduction vs players
> Protect Feathers - gives +2 MDEF, -5% ASPD, +2% Player reduction; If base VIT is 108 or higher, negates the -5 ASPD%, adds +3% Player reduction. If equipped with Feather Beret, gives +5% more ASPD; +7 Beret another +5% and with +9 Beret, it gives an additional +5% HP
Cards
> Nightmare Card - Sleep Immunity.
> Demon God Essence Concentration 2 - +2 DEX
> Demon God Essence Concentration 3 - +4 DEX
Lower Headgear
> Love Love Balloon - +1 All Stat
> Spiked Scarf - +1 VIT, +1% Demi-Human damage reduction
Cards
N/A
Armor
> WoE Suit [1] - Perfect Dodge +5 & +20% damage reduction vs ranged, +15% reduction vs demi-human if +6. If worn with WoE Boots and WoE Manteau, it also gives +5 DEX, +15% HP if +9
Cards
> Marc Card - For freeze immunity
> Pecopeco Card - +10% Max HP
Weapon
> Combat Knife - Double +3 DEX enchant
> Main Gauche [4] - Quadruple Concentration 2 or 3 for +8 or +16 DEX
Cards
> Demon God Essence Concentration 2 - +2 DEX
> Demon God Essence Concentration 3 - +4 DEX
Shield
> Valkyrie Shield [1] - +20% Elemental damage reduction
> Immuned Shield [1] - Neutral damage reduction, better if +9
Cards
> Thara Frog Card - 30% Demi-Human damage reduction
Garment
> Siege Manteau [1] - Combos with WoE Suit [1], can stay if +4
Cards
> Raydric Card - 20% Neutral damage reduction
> Noxious Card - 10% Neutral damage reduction +10% Ranged damage reduction
Footwear
> WoE Boots [1] - Combos with WoE Suit [1], can stay if +4
Cards
> Green Ferus Card - +1 VIT, +10% Max HP
Accessory
> Black Rosary [1] - +15 MDEF
> Orleans Glove [1] - +2 DEX
> Waterdrop Brooch [1] - +5% water damage reduction
Cards
> Alligator Card - 5% Ranged damage reduction, good vs DB RK
> Zerom Card - +3 DEX
TS or TS + AS/SRS Build
Very easy to play for PVE. Think of it as a Ranger but with access to mobility skills like Backslide, Feint Bomb etc. For skill build, I recommend using the ones provided in WoE build.
Stats
STR 1~30 - Weight / not needed if you can afford Gym Pass
AGI 120~130 - TS dmg / Flee / ASPD / animation speed
VIT 90~100 - HP / Potion effectiveness / Stun immunity for 100 total VIT
INT 90~100 - SP / Helps in reaching instant cast
DEX 120~130 - HIT / Ranged dmg / also helps in reaching instant cast
LUK 1~30 - Adds ATK, HIT +1 every 3 points
Equipment
Upper Headgear
> Rideword Hat [1] - HP/SP leech
> Strawberry Hat [1] - Combo with Strawberry Decoration for +30% Ranged dmg
> Ulle's Cap [1] - +2 DEX, +1 AGI, Combo with Odin's Blessing for 10% SP cost reduction
Cards
> Demon God Essence Concentration 2 - +2 DEX
> Demon God Essence Concentration 3 - +4 DEX
> Demon God Essence Speed 2 - +2 AGI
> Demon God Essence Speed 3 - +4 AGI
Middle Headgear
> Baby Deviling - +1 All Stat
> Black Devil's Mask - +1 All Stat
Cards
> Demon God Essence Concentration 2 - +2 DEX
> Demon God Essence Concentration 3 - +4 DEX
> Demon God Essence Speed 2 - +2 AGI
> Demon God Essence Speed 3 - +4 AGI
Lower Headgear
> Feather in Mouth - +5% Ranged dmg
> Love Love Balloon - +1 All Stat
Cards
N/A
Armor
> Thief Clothes [1] - +1 AGI, enchant with +3 AGI for TS
> Thief Clothes [1] - +1 AGI, enchant with +3 DEX for TS + SRS/AS
> Ninja Suit [1] - +1 AGI, Combo with Shinobi Sash for 20% SP cost reduction, enchant with +3 DEX for TS + SRS/AS
> Odin's Blessing [1] - Combo with Ulle's Cap [1] for 10% SP cost reduction
> Predator Mail - Combo with Predator Boots for 5% Ranged dmg, +800 HP, +100 SP, +1% HP & SP for each 3 refine level, increase damage to Beast and Insect Monsters by 5%
Cards
> Porcellio Card - +25 ATK
> Dame of Sentinel Card - +1 DEX for every 18 points of base VIT
Weapon
> Orc Archer Bow - +50% Ranged dmg when using Steel Arrows. (dmg bonus stacks with endows)
> Catapult [2] - If TS only build, +2% Triangle Shot dmg per upgrade level
> Royal Bow [2] - +10 ATK for each 2 refine, +12% Arrow Storm dmg for each 3 refine
Cards
> Archer Skeleton Card - Increase long range damage by 10%
Garment
> Bravery Bag [1] - +10% Ranged dmg if +9
> Violet Halo [1] - +26% Ranged dmg at+9 with Crimson Booster combo
> Fallen Angel Wing [1] - +20% Ranged dmg with perfect enchant, +1% more for each 20 base DEX
Cards
> Menblatt Card - +1% Ranged ATK for every 10 point of base DEX
Footwear
> Hero Silverleather Boots [1] - +5% Ranged ATK, +1% Ranged ATK for each refine from +8. (+7 to +8 gives +1%)
> Predator Boots - 5% ASPD, +2% more for every 3 refine level, combo with Predator Mail to increase Ranged dmg by 5%
Cards
> Sohee Card - +15% max SP
> Matyr Card - +1 AGI, +10% HP
Accessory
> Bradium Brooch [1] - +1 AGI
> Shinobi Sash - Combo with Ninja Suit
> Strawberry Decoration [1] - Combo with Strawberry Hat for 30% Ranged dmg
Cards
> Zerom Card - +3 DEX
> Kukre Card - +2 AGI
Magic Build
There's been a lot of MATK gears floating around lately and with the addition of Mob Scarf to the game, this build deals more dmg than Bow. For skill build, I recommend using the ones provided in WoE build.
Stats
STR 1~30 - Weight / not needed if you can afford Gym Pass
AGI 100~120 - Flee / ASPD / animation speed
VIT 90~100 - HP / Potion effectiveness & resist
INT 120~130 - MATK
DEX 100~120 - HIT / also helps in reaching instant cast
LUK 1~30 - Adds MATK, HIT +1 every 3 points
Equipment
Upper Headgear
> Isabella Red Ear - +1 ASPD if +9
> Wickebine's Ears - Chance to proc ignore MDEF for 5 seconds, +5% all property magic dmg if +9
> Chick Hat - Enables Double Attack if +9 for sword users
> Celine's Ribbon - +3 DEX, +40 MATK. +7 MATK for every refine level
Cards
> Weakened Fenrir Card - MATK +25
> Isilla Card - +2 INT, chance to proc +30 Flee & -50% VCT for 5 seconds for each magical attack
Middle Headgear
> Sigruns Wing - +1 ASPD
Cards
N/A
Lower Headgear
> Pink Angeling Balloon - +1 All Stat
> Panda Balloon - +1 ASPD, +1 All Stat
Cards
N/A
Armor
> Thief Clothes - +3 AGI enchant
> Anti-Magic Suit [1] - combo with Physical Enhancer Ring for 5% ASPD. Can enchant with +AGI
> Excelion Suit - Enchantable with OP Reactors
Cards
> Agav Card - +5% MATK.
Weapon
> Faceworm Queen's Leg [2] - +3 INT, +120 MATK. Low chance to auto cast Illusion of Faceworm Queen
> Ancient Dagger - +120 MATK, chance to get cursed
> Bazerald - +105 MATK, +5 INT
> Scarletto Nail - +80 MATK, Fire Property
> Keris [1] - +70 MATK, 2% chance to HP leech 10% of physical damage dealt
> Thanos Dagger [1] - +130 MATK
Cards
> Sidewinder Card - Enables Double ATK
> Pitman Card - +5% Heavens Drive dmg
> Red Ferus Card - +5% Meteor Storm dmg
> Hill Wind Card - +5% Lord of Vermillion dmg
> Laurell Weinder Card - +3% Storm Gust dmg
Shield
> Valkyrie Shield [1] - 20% elemental damage reduction
> Immuned Shield [1] - Neutral damage reduction, better if +9
Cards
> Alice Card - Receive 40% less damage from Boss monsters
> Tatacho Card - 20% Neutral damage reduction, Increase +5% damage to Neutral Property
Garment
> Bravery Bag - +8%, +1 ASPD, +50 MATK if +9
> Violet Halo - +80 MATK if +9
> Fallen Angel Wing - +66 MATK with perfect enchant, gives +1 MATK for every 20 base INT, +1% ASPD for every 20 base AGI
> Skin of Typhon - +15 MATK for every 20 base AGI + VIT
Cards
> Salamander Card - +40% Meteor Storm dmg
> Cenere Card - 2% ASPD per 10 base AGI
> Nightmare Ancient Mummy Card - +3% Fire dmg per refine level
> Antique Book Card - +5 MATK for every 10 base INT
Footwear
> Predator Boots - 5% ASPD, +2% more for every 3 refine level
> Ancient Hero Boots - 0.3 seconds FCT reduction for caster type
Cards
> Nightmare Verit Card - +5% MATK, +3% more if +7 and +2% more if +9 for a total of 10% MATK
Accessory
> Alchemy Glove [1] - +10% Fire Property dmg, Low chance to proc Level 5 Fire Ball for each attack
> Advanced Ring Of Flame Lord - Auto casts various skills when melee attacking, auto cast chance increases when paired with Advanced Ring of Resonance
> Advanced Ring Of Resonance - Auto casts various skills when receiving physical damage
> Gyges Ring - +30 MATK
> Physical Enhancer Ring - Combo with Anti-Magic Suit [1] for ASPD. Can enchant twice with ASPD% or MATK%
> Celine's Brooch - +5% MATK, ASPD +1, VCT -10%
Cards
> Scaraba Card - +20 MATK
Extras
Useful Skills for Intimidate and Reproduce
Intimidate
> Flying Side Kick - Instantly jumps to your target, 10 cell range
> Meteor Storm - Fire AOE damage, can inflict stun
> Storm Gust - Water AOE damage, can inflict freeze
> Lord of Vermillion - Wind AOE damage, can inflict blind
> Heavens Drive - Earth AOE damage
> Aspersio - Free Aspersio scroll, just equip undead armor to copy
Reproduce
> Windmill - Forces targets to sit, 5x5 range
> Rapid Throw - Hits very hard but costly
> Diamond Dust - Specifically for crystalize
> Crazy Weed - A very useful skill to remove land based spells such as pneuma or magnetic earth
> Severe Rainstorm - Max level is 5 so this is a good alternative for AS if you only have level 5 Reproduce
> Arrow Storm - Great AOE damage for clearing a group of mobs
> Duple Light - Auto casts either Duple Strike (ATK%) or Duple Magic (MATK%)
> Psychic Wave - AOE magic dmg for Magic build
> Life Drain - Free heals
Key binds

> Shadow Chaser has a lot of skills so I can't imagine using the default key binds. My F1 - F6 keys are all assigned on my mouse side or extra buttons.
> Use /q1 to activate mouse right click function for skill bar 1-9, useful for stuff like fly wing / teleport / sight / greed etc / equip stripped shield.
> Use /q2 to activate mouse scroll wheels up and down functions for 1-7 and 1-8 slot. Also useful for fly wing & others but I personally use this for pots in WoE or fly wing for PvE.